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Patreon Blogs

A Morality Tale

Mike Stout August 26, 2015 A Morality Tale2015-09-03T13:46:06-07:00 Patreon Blogs 2 Comments
This week I'm going to tell the story of how I learned one of the most important things I ever learned about game design: As a designer, it is not my job…
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Patreon Blogs

Enemy Attacks and Telegraphing

Mike Stout August 18, 2015 Enemy Attacks and Telegraphing2015-09-01T13:28:54-07:00 Patreon Blogs 2 Comments
Intro Like most things when it comes to video game design, I think of enemies in terms of: The Questions the enemy is asking players The Tools I need to…
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Trinity 9 – Why I Call it Trinity

Mike Stout August 11, 2015 Trinity 9 – Why I Call it Trinity2015-09-03T15:07:57-07:00 Patreon Blogs No Comment
Intro This is one in a series of blog posts/articles I’m writing to describe my game design methodology. In the first article, I named the system “Trinity” – but I…
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Trinity 8 – Paths

Mike Stout August 3, 2015 Trinity 8 – Paths2020-09-07T10:32:16-07:00 Patreon Blogs No Comment
Intro This is the latest in a series of articles I’m writing to describe the way I approach game design. The last installation was on “Ramps” – essentially a tool…
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Patreon Blogs

Stagecraft in Player VS Player Games

Mike Stout July 27, 2015 Stagecraft in Player VS Player Games2015-07-31T22:36:11-07:00 Patreon Blogs No Comment
Hey everyone, I’ve had a really rough week and don’t feel up to writing the article on Paths I was going to write. Instead, I’m going to do a short…
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Trinity 7 – Ramps, Part 2

Mike Stout July 20, 2015 Trinity 7 – Ramps, Part 22020-09-07T10:31:14-07:00 Patreon Blogs 1 Comment
Intro This is one in a series of articles I’m writing to describe the way I approach game design. In this article, I’m going to show you a trick I…
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Q&A

July Q&A Session Video (2015)

Mike Stout July 19, 2015 July Q&A Session Video (2015)2015-07-20T08:18:52-07:00 Q&A No Comment
Hi Everyone! We finished our second monthly Q&A for the $5+ tier, and the video is now up on Youtube for anyone who missed it live. Thanks again to everyone…
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Patreon Blogs

Trinity 6 – Intensity Ramps

Mike Stout July 13, 2015 Trinity 6 – Intensity Ramps2020-09-07T10:30:11-07:00 Patreon Blogs No Comment
Intro: This is one part in a series of articles that will attempt to explain how I think when I design. The purpose of these articles is not as much…
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Trinity 5 – Setups

Mike Stout July 6, 2015 Trinity 5 – Setups2020-09-07T10:29:35-07:00 Patreon Blogs No Comment
Review This is one part in a series of articles that attempts to explain how I think when I design. The purpose of these articles is not as much to…
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Patreon Blogs

Trinity 4: Spectra

Mike Stout June 27, 2015 Trinity 4: Spectra2020-09-07T10:28:27-07:00 Patreon Blogs No Comment
Intro Chromaticity diagram for the CIE 1931 xy. Because spectrum. This is one part in a series of articles that will attempt to explain how I think when I design.…
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