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Enemy Attacks and Telegraphing

Mike Stout August 18, 2015 Enemy Attacks and Telegraphing2015-09-01T13:28:54-07:00 Patreon Blogs 2 Comments
Intro Like most things when it comes to video game design, I think of enemies in terms of: The Questions the enemy is asking players The Tools I need to…
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Patreon Blogs

Spectra

Mike Stout June 27, 2015 Spectra2021-11-17T21:06:14-08:00 Patreon Blogs No Comment
Intro Chromaticity diagram for the CIE 1931 xy. Because spectrum. This is one part in a series of articles that will attempt to explain how I think when I design.…
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Patreon Blogs

Game Mechanics

Mike Stout June 21, 2015 Game Mechanics2021-11-17T21:06:21-08:00 Patreon Blogs No Comment
Intro cuzĀ game mechanics!! This is one part in a series of articles that will attempt to explain how I think when I design. The purpose of these articles is not…
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Patreon Blogs

Choice Fields

Mike Stout June 14, 2015 Choice Fields2021-11-28T20:44:31-08:00 Patreon Blogs No Comment
Intro A "Choice" Field. Get it? Eh? Eh? Why do I bother? This is a part of a series of articles that will attempt to explain how I think when…
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