Chaotic Stupid

Game Design Wisdom

You are here: Home
Old Site Articles

Boss Battles

Rufio Bangarang March 7, 2014 Boss Battles2015-07-13T02:32:38-07:00 Old Site Articles No Comment
The rule of threes is very obvious in most boss battles, but the rule of seven is less so. I've outlined a simple one below to get you started. This…
read more...
Old Site Articles

Where do you start?

Rufio Bangarang November 15, 2013 Where do you start?2015-07-13T02:32:38-07:00 Old Site Articles No Comment
Game design is a circular problem, and figuring out where to begin can drive even the most seasoned professional a little batty. Where do you start? Do you start with…
read more...
Old Site Articles

Questions

Rufio Bangarang November 13, 2013 Questions2015-07-13T02:32:38-07:00 Old Site Articles 1 Comment
What you call gameplay, I call 'Questions.' As in, "The game is asking the player questions, and the player answers the questions with play." For you to have a solid…
read more...
Old Site Articles

The Rule of Seven

Rufio Bangarang November 12, 2013 The Rule of Seven2015-07-13T02:32:38-07:00 Old Site Articles No Comment
Once again I would like to state that none of these ideas belong to me. I'm just trying to teach them to you the way they were taught to me…
read more...
Old Site Articles

The Rule of Threes

Rufio Bangarang November 11, 2013 The Rule of Threes2015-07-13T02:32:38-07:00 Old Site Articles No Comment
This is not my knowledge. I'm just trying to teach you the way my teacher has taught me. And she's way smarter than I am, so this is likely going…
read more...
1234

Links

On Game Design-
Mike's Blog, where he shares everything from thoughts on design, to drawings, to stupid limericks.

Mike on Twitter-
Get informed when Mike releases new things!

Tags

archetype big principle boss design chen diagrams choice fields context cover creative agenda difficulty dimensions economy Enemy design game design game mechanics gaps general advice hero design intensity intensity curves ledges multiplayer octaves pacing path podcast Principle #1 programming pvp Q&A Questions ramp ratchet and clank rule of seven rule of threes setups skylanders spectrum stagecraft terrain theatrics tools triads Trinity video weapon design

Subscribe via Email

Enter your email address to subscribe to this blog and receive notifications of new posts by email.

Join 19 other subscribers

Copyright ©2021. Chaotic Stupid

Mesocolumn Theme by Dezzain