Enemy Attacks and Telegraphing
Intro Like most things when it comes to video game design, I think of enemies in terms of: The Questions the enemy is asking players The Tools I need to…
Trinity 9 – Why I Call it Trinity
Intro This is one in a series of blog posts/articles I’m writing to describe my game design methodology. In the first article, I named the system “Trinity” – but I…
Episode 1 – Guest: Tony Garcia
Theme song: Straw Fields, by RoleMusic In this first episode, Mike talks with programmer Tony Garcia about what it's like to be a programmer in the video game industry, and…