October 2015 Patreon Q&A #1
In this chat, Mike talks about Development Hell and what playing games is like as a game developer. Patreon Credits As always, these articles wouldn’t be possible without my supporters…
September 2015 Patreon Q&A
Topics this time include "How Mike got into making games," "balancing economies like in Ratchet and Clank" Patreon Credits As always, these articles wouldn’t be possible without my supporters on…
Trinity, Part 2: Choice Fields
Intro A "Choice" Field. Get it? Eh? Eh? Why do I bother? This is a part of a series of articles that will attempt to explain how I think when…